threedee  
  • Excellent knowledge of 3D Character Development, Rigging, Texturing, UV Mapping, Anatomy and Digital Sculpting.
  • Good knowledge of: Rendering, Lighting, Shadings and Camera Animation.
editing
  • Great knowledge of editing using various Software and Platforms, Special FX, Particles System from different Software producers.
general
  • 6 years of production experience in modelling, animation, rigging
    and texturing, using various 3D software and in-house tools.
  • Clear understanding of each stage of real time CGI production for Next-gen.
  • Many years of experience as lead artist, art manager and technical supervisor, on single and multiple projects.
  • Very self-motivated and organised, I take great pride in my work and I have a strong sense of ownership and responsibility.
  • Great passion for quality and attention to details.
  • Very flexible style, I enjoy and understand both realistic photographic and stylized art.
  • Ability to understand and follow very precisely the art direction.
  • Able to work very well under pressure and tight deadlines, independently, in a team and on multiple projects.
  • Very good communication skills, extensive experience in crossdiscipline collaboration (art, production, code and design) during pre-production and production.
  • Experienced and at ease with clients and press, very good oral and written presentation skills.
  • Very good logic and problem solving skills.
  • Great passion for art and animation, I always keep myself up to date with techniques and software and I work on personal projects to improve my skills and to satisfy my creativity.
  • Able to Create a motivate the surrounding environment in order to favours technical development and creativity of the team and capable to manage the conflicts within the team.
  • Very good understanding of work estimates for planning.